
Then there is not even the slightest chance that you can protect your assets against anyone but the most dumb hijacker. One thing, all I said above is only useful if you have a LARGE C# codebase (making obfuscation viable and giving you a lot of space to effectively hide information). But still, it is not impossible by any means and it will be done by someone if there is a need. This will raise the bar to a level where someone needs to be REALLY dedicated to get your assets. Obfuscate your entire project with a good obfuscation tool and sophistically hide an encryption key or better many of those in there, using a source code impl of AES or something similar, so that no one can intercept the key easily with an API hooker. If you don't then you don't need to encrypt, if you do, encryption won't be enough LOL. I bet most of you are not working on such mega duper assets others are craving to have.


Encryption like that is practically useless for anything serious. How To Extract Unity Asset Store Packages Designer Hacks 56.3K subscribers Subscribe 12K views 3 years ago In this tutorial, we dive into how to extract or unpack unity asset store packs to. Otherwise this would be totally broken ^^īut anyway all of you should be aware that this provides nothing but the most basic form of security.
